http://somekindofsin.livejournal.com/ (
somekindofsin.livejournal.com) wrote in
tampered2009-02-03 09:46 pm
Log (ongoing)
When; February 3, afternoonish
Rating; PG-13 for various "don't do this at home" exploits
Characters; Dr. Horrible (
horrible_phd ) and Carl (
somekindofsin ), with Karrin and the illustrious Captain Hammer later on.
Summary; The elevator in the City's laboratory is unwilling to take orders. Attempts to fix it lead, naturally, to mayhem and plans to destroy the carousel for the good of humanity. Or whatever.
Log;
Carl shuffled about the laboratory's lobby, waiting for his associate (well, they weren't really associates, as they worked independently and on different levels of the laboratory, but Carl was in the habit of thinking about all other scientifically-minded individuals in his general vicinity as associates), Dr. Horrible. The friar didn't usually collaborate with anyone with "horrible" in their name, but the City hardly allowed one to be picky. Anyway, Carl suspected Dr. Horrible was more of a Dr. Morally-Ambiguous.
From what Carl had learned from personal experience, the elevator that they were going to attempt to fix refused to allow any one City citizen access to more than one floor of the laboratory. There was undoubtedly a reason for it, but the arrangement made it rather difficult to visit associates on other floors. Carl was almost certain that whatever odd 'magic' infested the City controlled the elevator's movements, making the contraption rigged rather than broken. This didn't faze him. Neither did the fact that he had virtually no experience with lifts of any kind. Carl had no doubt that scientific ingenuity could overcome virtually everything, supernatural forces and general ignorance included.
Of course, Carl also had every intention of trying to destroy the City's carousel at a later date, which, he surmised, threw a fair amount of doubt on his convictions and sanity.
Rating; PG-13 for various "don't do this at home" exploits
Characters; Dr. Horrible (
Summary; The elevator in the City's laboratory is unwilling to take orders. Attempts to fix it lead, naturally, to mayhem and plans to destroy the carousel for the good of humanity. Or whatever.
Log;
Carl shuffled about the laboratory's lobby, waiting for his associate (well, they weren't really associates, as they worked independently and on different levels of the laboratory, but Carl was in the habit of thinking about all other scientifically-minded individuals in his general vicinity as associates), Dr. Horrible. The friar didn't usually collaborate with anyone with "horrible" in their name, but the City hardly allowed one to be picky. Anyway, Carl suspected Dr. Horrible was more of a Dr. Morally-Ambiguous.
From what Carl had learned from personal experience, the elevator that they were going to attempt to fix refused to allow any one City citizen access to more than one floor of the laboratory. There was undoubtedly a reason for it, but the arrangement made it rather difficult to visit associates on other floors. Carl was almost certain that whatever odd 'magic' infested the City controlled the elevator's movements, making the contraption rigged rather than broken. This didn't faze him. Neither did the fact that he had virtually no experience with lifts of any kind. Carl had no doubt that scientific ingenuity could overcome virtually everything, supernatural forces and general ignorance included.
Of course, Carl also had every intention of trying to destroy the City's carousel at a later date, which, he surmised, threw a fair amount of doubt on his convictions and sanity.

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It just sort of slipped out. He couldn't really help it, but it was appropriate to the occasion, so hey, he indulged in a little more diabolical "Ha"'s.
"Just keep a lookout for a big guy with a hammer logo on his shirt. He might get the wrong idea and try to stop us." Actually, the problem was that he might get the right idea considering they were about to attempt to blow up a public landmark.
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Billy did his best to conceal said weapon, and started walking
"At least it's starting to get dark-ish. And since it's cold out, hopefully there won't actually be anyone at the Carousel."
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"It hardly matters if there's anyone there. I'm sure they'd move if they knew what we were doing."
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"In fact, I think they'd move pretty quickly."
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"Hey, look, we're nearly there."
[ooc: explodey bits soon? Captain Hammer is prepared to show up.]
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Ah, the Carousel. Carl felt almost like he was doing something illicit, sneaking about like this. At least the area appeared to be vacated. "Well! Would you like to go first, or shall I? Of course, we could take opposite sides... I suppose that would be the most destructive."
[ooc: Ooh, lovely. Explosions away, then!]
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Billy, feeling very much Dr. Horrible at the moment, walked around to the other side of the Carousel. It was actually very bright and imaginatively carved, and it almost seemed a same to damage it. Almost.
"Attention everyone!" He shouted. "This is Dr. Horrible. Please clear the area immediately around the Carousel. Important scientific testing is being undertaken."
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Carl looked around to see if anyone had decided to listen to Billy. Fortunately, the two people in the vicinity were already wandering away, perhaps not with the speed the situation necessitated. "It's clear enough, I think," he called to his associate. "On three, was it?"
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Dr. Horrible whipped out his Explosion Gun and pulled the trigger. The pellet hit the Carousel and exploded with a sputtering of flame. It wasn't nearly as big an explosion as he'd been hoping for. And instead of the Carousel catching fire, a wind seemed to come out of nowhere to sweep the fire away. And the Carousel wasn't damaged. It wasn't even the tiniest bit singed.
"Well, that was strange. And anti-climactic," he said.
[ooc: And there you have the mod-determined result. Thread now open to
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"That's impossible! There was--that should have... I've inadvertently destroyed whole buildings with that!"
[ooc: PARTY WHOO. Sorry for being slow, and that sounds excellent.]
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Figurative arms, of course; he already had two, and that was all that he needed to defeat the Doctor.
It hadn't taken him that long to get to the Carousel, really, just a matter of seconds; three seconds (give or take a few of evil laughter) in fact. But before he had a chance to make his impressive entrance, he saw Horrible shooting at the carousel, albeit failing, and someone else in robes tossing something at it. Villainous curs!
Actually, that was pretty good. "Villainous curs! Cease your terrorizing of this place at once!"
[OoC: Party of getting your asses kicked. >D!]
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But in the City, it was kind of hard not to go vigilante. She had spent her entire life living with cops and being a cop; those habits were hard to break.
So when she heard the villainous laughter, small explosions, and the cry of "Villainous curs!" she ran straight towards the sounds.
"What the hell is going on here?!" she shouted.
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"Captain Hammer. I'd think twice before coming any closer," he said with false bravado, stepping away from the Carousel and aiming at his nemesis. He didn't think the threat would be particularly effective, but he was holding a weapon and mostly he wanted to buy some time for Carl to run or hide or go for more nitroglycerin. Preferably not the last one. This was his fight..
And then there was another shouting voice, a woman's voice. Something seemed familiar about that too. Oh, right, he'd heard it on his voicemail. Karrin Murphy. This was...not as bad as Captain Hammer, but not exactly good.
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Clearly, neither newcomer appreciated their attempts on the carousel's life.
While the situation unraveling became much clearer once the first speaker's identity was revealed, a course of action did not. Carl was opposed to violence himself (particularly any violence directed at him), but running off and leaving Dr. Horrible to fend for himself didn't seem like the most morally-righteous thing to do. As such, the friar remained immobilized by indecision.
As usual, his mouth escaped paralysis. "I take it you all know each other, then?"
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Doctor Horrible and that strange man in robes were there, and he needed to deal with them first. Scarcely paying the friar proper eye contact when talking to him, he responded, "The Doctor and I are formally acquainted, yes." And now turning to his renowned enemy, he spared him a brief chuckle.
"Think twice, Doctor Horrible?" He takes a few steps closer as he's talking, just to make him squirm. "In case you've forgotten, every time that we face off against each other, you've lost. And just because you gave your little freeze ray an upgrade," he pushes on it a little bit for emphasis, "doesn't mean that this will turn out any differently."
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"Now just hold up!" Karrin snapped, stepping between Dr. Horrible and Captain Hammer. She didn't like the tension she was sensing between the two men. "If you don't mind...sir," she realized she didn't know Captain Hammer's name, "I'd like to hear the explanation from the men themselves."
She turned a dark look to Dr. Horrible and the friar. Their explanation had better be GOOD.
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"We were trying to see if we could do something about the clock. Sure, people have tried, but it was about time someone made an attempt with new approach. People here get complacent really quickly. And, okay, if it had worked it would have involved the destruction of the carousel, but it's not like any of us put it there in the first place, and besides, as you can see, it isn't damaged at all, so really it's like there wasn't anything going on here whatsoever at all." That was logical, right? Billy took a much needed deep breath.
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Billy's logic was sound, but, perhaps, not terribly helpful. Carl was quick to supplement his explanation with his own.
"This was my idea, actually, and I assure you that this course of action is entirely justifiable." He paused nervously, hoping that what seemed entirely justifiable in his head was to their company, as well. "I've been researching the workings of the City since my arrival, you see, and I've come to the conclusion that the clock beneath the carousel is integral to its functioning. Whether it controls the deities, or the deities control it--it really doesn't matter, but the City places a good deal of symbolic importance on the concept of time, and it only seems natural to suppose that this is due to the clock's role in... erm. That is to say, it's very likely that the clock plays some part in our presence here, and moderates the curses in some way. At the very least, the clock's excessive underground protection implies a desire on the part of the deities to keep it whole, which likely means that the destruction of the clock would be beneficial to everyone trapped in the City.
"That's my theory, anyway, and the carousel has some sort of... potentially meaningful connection to the clock, which is directly under it. While there have been attempts to stop the clock, I don't believe anyone has bothered approaching the mechanism via the carousel--or, rather, via the carousel's destruction..." Oh God, he was rambling. Worse still, he didn't know if he was even rambling coherently.
[ooc: Karrin-mun? Did your headache ever decide to leave you alone?]
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