http://notaweapon.livejournal.com/ (
notaweapon.livejournal.com) wrote in
tampered2009-06-06 09:26 pm
log; ongoing
When; June 6th, morning.
Rating; PG
Characters; Laura Kinney (
notaweapon) and Jessica Jones (
fuuuuuuuck).
Summary; Laura runs into Jessica in the Square.
Log;
Laura's wandering through the City. Aimlessly, for the most part; she's been out all night, since visiting the Deities' office, and she has no intention of going back to the cabin any time soon. She knows her way around, and she knows how best to be avoided—there's something unsettling in moving like this, in not quite being able to keep her balance as best she might.
She keeps bringing her hand up to touch the side of her shoulder, where her arm once was, but then catches herself mid-motion. It's an open display of weakness, to let people know that there's something that's recently gone missing. She can act as if she's always been like this. It's easy enough.
Laura makes her way to the Square, and though it's crowded, there aren't any scents she recognises. She can keep going, keep wandering—there's nobody here she knows who will know her as being any different. There's one woman, though, who catches her attention, sat on a bench.
The woman smells like alcohol and cigarette smoke, like she's been outside just as long as Laura has. Laura stops walking, suddenly, and stands in front of her, staring.
Rating; PG
Characters; Laura Kinney (
Summary; Laura runs into Jessica in the Square.
Log;
Laura's wandering through the City. Aimlessly, for the most part; she's been out all night, since visiting the Deities' office, and she has no intention of going back to the cabin any time soon. She knows her way around, and she knows how best to be avoided—there's something unsettling in moving like this, in not quite being able to keep her balance as best she might.
She keeps bringing her hand up to touch the side of her shoulder, where her arm once was, but then catches herself mid-motion. It's an open display of weakness, to let people know that there's something that's recently gone missing. She can act as if she's always been like this. It's easy enough.
Laura makes her way to the Square, and though it's crowded, there aren't any scents she recognises. She can keep going, keep wandering—there's nobody here she knows who will know her as being any different. There's one woman, though, who catches her attention, sat on a bench.
The woman smells like alcohol and cigarette smoke, like she's been outside just as long as Laura has. Laura stops walking, suddenly, and stands in front of her, staring.

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At a few points during the night Jessica thought that maybe, it was better this way, that it wasn't like anyone would miss her back home. It could be a clean break, and she's never had a shot at one of those. But that was last night. She no longer remembers it.
So she's blinking a lot, sometimes shielding her face with her hands, when the one-armed girl parks herself in front of Jessica. Her eyes fly decisively open. She notices the arm, or the not-arm, first, then tries to pretend she hasn't noticed. That she's not staring. Because that would be rude, wouldn't it? Jessica thinks maybe she should say something.
"Uhhh, hi."
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When she does speak, she sounds a little uncertain of what she's saying. Her voice is familiar, though—Laura thinks she recognises it from the network, but the woman hasn't said enough for her to be entirely sure.
Tilting her head, Laura asks, “Do you need assistance?”
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Talking forces Jessica to clear her head some, to focus on different points on the horizon for long periods of time. "Hey. Are you alright?"
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Laura's silent for another moment. She definitely does recognise the woman's voice, and so, as way of conversation, she says, “Jessica Jones, Alias investigations.”
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Needless to say, her memory of the past few days is much less sharp than Laura's. Jessica hasn't managed to place the one-armed girl; she's still busy not noticing the missing arm.
"Yeah. That's me." A pause. "Sorry, uh, if I've met you before, but do you mind telling me your name?"
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“Laura,” she replies, and then adds, “I spoke to you when you first arrived. Over the network.”
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"Oh, hi! I remember, now. How are you?" She tries to sound friendly. She's not sure if it worked.
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"Do you come here often? I'm still figuring my way around."
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Not waiting for an invitation, Laura sits next to Jessica on the bench. Using her one hand, she brushes her hair back, and turns, so that she can better see her.
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Jessica knows the location of one bar. And one carousel. "I don't need to go anywhere. But it might be nice to see, you know, around."
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“Okay,” Laura says, decisively, “You should find somewhere to live. You cannot remain on this bench for another three hours.”
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"You know of anywhere renting cheap?"
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Laura isn't sure whether her pitch is all that effective; Jessica does seem rather attached to the bench. Standing up, she says, “Come,” and stands with her back to the bench.
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"Okay," says Jessica, standing up, feeling surprisingly balanced. "Let's go."
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She dismisses it, at first, but if she doesn't ask Jessica, who else is there to ask?
Turning to her, she looks at her for a long, long moment, before saying, “Can you help me with something?”
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Jessica says she can throw cars, but didn't give any other details. Laura can avoid flying cars easily enough, and besides, there aren't even any around. She could take Jessica down, if she needed to, she thinks—not that she'd run off, because, physically, the item Laura's about to hand over holds no real value.
After a moment of deliberation, she reaches into the inside pocket of her coat, left shoulder rolling as if there's an arm there to hold the coat open, and fishes out her locket. Fist wrapped around the ends of the strap, she holds it out for Jessica to take.
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So, mysterious one-armed girl and her significant piece of jewelery was a definite step up. Maybe not worth the alternate universe, and the hangover that came with it, but definitely something she was interested in pursuing.
She was kind of touched Laura was asking her.
Hesitating for a moment, Jessica reaches out for the locket, feels the weight of it in her hands. She waits for Laura to explain.
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“I asked the Deities to bring it into this City,” she says, and then, in a lowered voice, “I can't put it on.”
Laura knows she isn't supposed to say that she can't do things. She isn't allowed to show this sort of weakness, she knows that, but Jessica doesn't know her. It's alright, she's been told, to ask for help in this City. Still, she can't predict how Jessica will react, and it makes her feel unsteady.
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"Do you want me to fasten it around your neck?" She refrains from adding, is that all?, even though she's actually forgotten about the missing arm for a second or two. Besides, claspers can be a bitch even for those with the necessary limbs.
"I can do that," Jessica says, and trying her best to sound reassuring.
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"It looks beautiful on you."
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Tilting her head at Jessica's comment, Laura says, “Thank you for the help.”
Not wanting to waste anymore time, she begins to walk towards the closest apartment block.
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Stepping into the apartment building, and moving into the elevator, Laura says, “You should follow me,” in an attempt to be helpful.
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She gets into the elevator after the girl, silently checking the buttons for globs of chewed-up gum. "So what do we do? Just find an empty room, and squat?" She wasn't sure how they were going to tell which rooms were empty, either, short of knocking on every door like Girl Scouts selling cookies.
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Laura hits a random button—floor fifteen seems as good as any—and stares attentively at the doors as the elevator whirls into life, and quickly climbs up the building. Soon enough, the doors open with a ping, and Laura steps out into the corridor.
As far as she knows, all of the rooms look the same on the inside, personal items notwithstanding. She stands in front of the first door she comes across, close to it but not quite touching, and sniffs a few times. Three human scents and what smells like a dog—this room is definitely occupied.
“There are three people living in there,” she explains, and moves onto the next one.
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“Here,” Laura says, turning the handle to test it. The door swings open without resistance. “Is this apartment alright?”
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The walls are a dreary, manufactured off-white, but Jessica decides she likes them that way. She still doesn't want this place to feel permanent.
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At a glance, the apartment is the identical to how she remembers Kate's being, minus all the personal items and teenage superheroes, of course. It should be suitable, for a while, at least. Jessica will need a job and money to get by, but she figures she knows this. Laura doesn't speak up.
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"Thank you for this. I mean, really."
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“You are welcome,” Laura says, when Jessica returns, bowing her head a little. “Do you need anything else?”
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“I could cut the legs and remove it from the ground.”
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