Tristero (
el_desheredado) wrote in
tampered2013-10-27 09:28 am
Must Be the Season of the Witch
When; October 27th - October 30th
Rating; PG and up--please be careful and tag your character's nightmare visions if necessary!
Characters; Members of the Anonymous Movement, volunteer residents of the City, and YOU!
Summary;
The Anonymous Movement has identified the source of the extra trouble in the City this month--as if the curses weren't enough, right? Beings that they're calling "witches" have torn a portal into the City and are using magic to stir up the fear, anxiety, and negative emotions on which they feed.
Concerned for the well-being of the Cityzens and knowing that they'll all likely end up either mad or dead if this isn't stopped, the Anonymous Movement has decided to take the witches head on. They're marching up the mountain, armed with salt, blue beads, witch hazel, and other traditional witch-repellents, along with more conventional weapons.
But the witches aren't going to go without a fight. And they have their magic on their side...
Notes; Want to join in? If your character joined in the ad hoc volunteer witch-hunting army, feel free to start a thread for your character's nightmare vision or toss your character. Mingle threads are also welcomed!
Please see this post for more information but know that making a final sacrifice is optional.
We'll be making another post on the 30th to wrap up the plot and tie up some loose ends, but backdating is always awesome.
Log; It's a foggy morning when everyone assembles in Misery Square. It was short notice, perhaps. But there seems to be a decent number assembled for it.
A girl with curly black hair passes through the crowd. She's carrying a basket and she passes small objects to those assembled: a sprig of witch hazel, a packet of salt, a string of blue beads, a sprig of rowan, iron nails... There are other weapons to be had too, if they're needed.
There's little to be said because so little is known. But members of the Anonymous Movement speak, briefly and perhaps a little quietly under that strange weather, about how little is known but now necessary it is to make a way--by foot or by force--up to that cottage. They admit that it will be difficult and that much is unknown, but that they will do all they can to be sure everyone makes it. It's an explanation less than a rallying of the troops.
The battered trucks are there again, for those who wish to ride in them. This is hardly a splendid morning out. Trees, some bearing colorful autumn leaves and some nearly stripped bare, loom out of the fog as they proceed up the mountain. Boulders hunch and branches reach--like witches themselves, perhaps.
They drive as far as they can. After that, it must be by foot.
It's a rough path--tumbled boulders, gnarled trees, and the undergrowth has yet to die back completely, to say nothing of the fog. But there are hands enough to catch someone who stumbles or to pull someone over a fallen stone.
They pass into a clearing. The fog is thicker here, though the sun makes an effort to burn through the clouds.
It isn't long thereafter that the first screams start...
Rating; PG and up--please be careful and tag your character's nightmare visions if necessary!
Characters; Members of the Anonymous Movement, volunteer residents of the City, and YOU!
Summary;
The Anonymous Movement has identified the source of the extra trouble in the City this month--as if the curses weren't enough, right? Beings that they're calling "witches" have torn a portal into the City and are using magic to stir up the fear, anxiety, and negative emotions on which they feed.
Concerned for the well-being of the Cityzens and knowing that they'll all likely end up either mad or dead if this isn't stopped, the Anonymous Movement has decided to take the witches head on. They're marching up the mountain, armed with salt, blue beads, witch hazel, and other traditional witch-repellents, along with more conventional weapons.
But the witches aren't going to go without a fight. And they have their magic on their side...
Notes; Want to join in? If your character joined in the ad hoc volunteer witch-hunting army, feel free to start a thread for your character's nightmare vision or toss your character. Mingle threads are also welcomed!
Please see this post for more information but know that making a final sacrifice is optional.
We'll be making another post on the 30th to wrap up the plot and tie up some loose ends, but backdating is always awesome.
Log; It's a foggy morning when everyone assembles in Misery Square. It was short notice, perhaps. But there seems to be a decent number assembled for it.
A girl with curly black hair passes through the crowd. She's carrying a basket and she passes small objects to those assembled: a sprig of witch hazel, a packet of salt, a string of blue beads, a sprig of rowan, iron nails... There are other weapons to be had too, if they're needed.
There's little to be said because so little is known. But members of the Anonymous Movement speak, briefly and perhaps a little quietly under that strange weather, about how little is known but now necessary it is to make a way--by foot or by force--up to that cottage. They admit that it will be difficult and that much is unknown, but that they will do all they can to be sure everyone makes it. It's an explanation less than a rallying of the troops.
The battered trucks are there again, for those who wish to ride in them. This is hardly a splendid morning out. Trees, some bearing colorful autumn leaves and some nearly stripped bare, loom out of the fog as they proceed up the mountain. Boulders hunch and branches reach--like witches themselves, perhaps.
They drive as far as they can. After that, it must be by foot.
It's a rough path--tumbled boulders, gnarled trees, and the undergrowth has yet to die back completely, to say nothing of the fog. But there are hands enough to catch someone who stumbles or to pull someone over a fallen stone.
They pass into a clearing. The fog is thicker here, though the sun makes an effort to burn through the clouds.
It isn't long thereafter that the first screams start...

[ NPC Nightmare]
In their place is a very, very, very, very large room. It might put one in mind of an empty theater or an empty warehouse. It is dark in this expansive place. A single light seems to shine from above, from somewhere lost in the darkness. The floor is gray. The walls cannot be seen.
A boy, who can't be more than twelve or thirteen years old, is crouched in the pool of light. He's shaking all over and clutching a string of blue beads.
And somewhere, out there in the dark room, come the sound of footsteps.
[ooc: please feel free to just join in on this one! It's an NPC experiencing this nightmare vision. This one will feature a series of classic monsters.]
[ NPC Nightmare]
When she sees the boy, she takes one more look around then crosses toward him, aware of the footsteps and intensely aware that the boy looks terrified. Should she wait and see who appears or intervene now and try to get the boy to cover?
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[ NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
[NPC Nightmare]
ginny weasley | nightmare.
You may recognise the redheaded young woman who comes running out of a passageway, clothes torn or burned away in places, bleeding but alive and angry and frightened all at once. She has a wand in her hand but she isn't the witch you're seeking (is she?). When the castle shakes again, she turns and shouts to you, sharp and unintelligible in the din, and gestures—come with me, we can't stay here.
If you follow her, you might be drawn into a raging battlefield, a smoky corridor filled with brightly flashing lights, screams and cries, bodies on the cracked and bloodied flagstones (some in pyjamas, some are children, and others are men and women in black robes and masks). Ginny lifts her own wand and plunges into it, tries to cut a path through the combatants to safety, the maddening tempo of family, must find my family, and suddenly she isn't that sweet English girl everyone seems to know but a soldier in her own right, vicious strokes of her wand and precisely aimed hexes.
The vision continues like this. Bursts of battle followed with eerie lulls in silent, empty hallways. Welcome to Hogwarts. ]
no subject
This isn't real.
He shakes himself out of thought and catches up with Ginny, phaser out and set to stun, unsure if he should shoot. This is an illusion, after all. Perhaps he should be trying to get through to Ginny...]
no subject
In a gap in the crowd, she spots Pavel, and she should think he doesn't belong but she doesn't.]
Pavel, get out of here!
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Theodred Sammeth| Nightmare
It's some city, in America likely, New York or Los Angeles or DC something like that. Though the city is a lot brighter and sunnier than one would expect. It's an insanely sunny day actually. Summer time sun shine, bright pretty much blinding. Warm happy days.
And there's lots of girls around: girls of all sizes, shapes, looks. Some of them don't even look completely human. There may be a dragon around there, but it's definitely a girl, even though it's a dragon. There are also some men around, but mostly women filling the streets.
As one they all turn to look at you. It's like suddenly being surrounded by predators.
In one voice they shriek "IT'S THEM!!!" and then charge straight at you.
You better run.
Theodred Sammeth| Nightmare
Lara barely has time to register that the sun is a little too bright and the people - and for some, the term is used for lack of a better word at the moment - seem suddenly very focused on her.
She was ready to run before they started yelling, so she's got a bit of a head start when they charge. She doesn't know where she is, aside from somewhere urban, bright and rather hostile. It's a good thing she's in peak physical health.
She scans the area ahead of her, looking for a vantage point or a place to hide.
Re: Theodred Sammeth| Nightmare
"Hello! If we're lucky there's a van over that way."
Theodred Sammeth| Nightmare
Re: Theodred Sammeth| Nightmare
Theodred Sammeth| Nightmare
Re: Theodred Sammeth| Nightmare
Theodred Sammeth| Nightmare
Re: Theodred Sammeth| Nightmare
Theodred Sammeth| Nightmare
Re: Theodred Sammeth| Nightmare
Theodred Sammeth| Nightmare
Re: Theodred Sammeth| Nightmare
Theodred Sammeth| Nightmare
Re: Theodred Sammeth| Nightmare
Theodred Sammeth| Nightmare
Re: Theodred Sammeth| Nightmare
Theodred Sammeth| Nightmare
Re: Theodred Sammeth| Nightmare
Theodred Sammeth| Nightmare
Pavel Chekov // Nightmare
There are a number of crewmembers running around frantically, some attempting to fix what they can, most heading for the escape shuttles. Chekov is heading away from the shuttles, to the catwalk. He doesn't remember what he's supposed to be doing or how he came to be here, but he knows that he needs to get somewhere.
The ship quakes as enemy fire finishes off the failing shields. A minor explosion in the hallway--strong enough to send two red-shirted crewmembers flying--is the only warning anyone onboard receives before the artificial gravity generator fails. Another quake and the deafening screech of metal ripping away from metal precedes the appearance of a black void to the left. There are no stars, no fire--only the empty darkness of a singularity. Crewmembers scream as their free-floating bodies are sucked into the void.
Chekov holds onto the catwalk's railing, white-knuckled, and pulls himself along the railing, struggling against the pull of the singularity. He reaches out to grab a young woman as she flies by, but his fingers barely brush the fabric of her uniform before she's gone.
The groaning catwalk is the only visible path through the chaos. Be sure to hold on.
no subject
Ginny's clinging to the railing from the moment she's thrown into this place, the air pulling at her limbs and clothes and hair, and she sees Pavel nearby so she tries to pull herself along, grip tight. She can't get to her wand.]
no subject
Unfortunately, knowing this doesn't make it seem any less real and part of his mind is convinced that he is in space, watching crewmates die, unable to do anything.]
Ginny, you need to hold on!
[That probably goes without saying. The black void is growing stronger, making the catwalk sway and groan. Chekov doesn't know what he needs to do to make this stop, but he at least needs to ensure that Ginny isn't sucked into the singularity. He hauls himself over to her. What to do now?
Something metallic and shooting out tendrils of crackling electricity plummets past them, too close for comfort. It's followed by another person, screaming as he's pulled to his demise.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Steve Rogers | OTA | Nightmare
It's the installation - the HYDRA installation where he found Bucky the first go around, but he can't find Bucky now, he can't get hide nor hair of him, he can't even breathe, this isn't fair, it isn't, it isn't, where is he? Every door he opens is another room of locked cages, and every person he frees isn't Bucky, but they don't thank him, either, they hurry past, but he doesn't mind.
He doesn't mind because he needs to find him, he absolutely needs to find Bucky. Even as he runs and steam billows from-
Where is he, again?
He can't think clearly, he can't, he's lost his best friend, he lost him and he can't-]
no subject
HYDRA may be all about cutting off one head, but he's just trying to keep his and find his best friend and get out. ]
Steve?
no subject
Bucky? Bucky!
[There's so much in that call, so much need and desperation, it's impossible to hear it and not feel some touch of Steve's fear.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Re: Steve Rogers | OTA | Nightmare
A man wearing a uniform not unlike the American flag is setting them free. She bangs on the bars with her gun, a woman in black, hair in a long braid, armed as best as she could manage, trying to get his attention.
"Hey! Hey! Over here!"
hope that's right bro
Except. Easy peasy, scary scene-y. ]
Hey Cap?
Michael Ginsberg || Nightmare
It’s too light here, the sunlight glinting too brightly off the snow to tell where here really is. You may think to yourself it’s too warm out for there to be snow still on the ground, but it’s hard to apply logic here, where the sunbeams that filter through the tree branches seem almost hot, but the ground is icy and slick, devoid of anything but dirt, ash, and snow.
If you look up, you will see smoke rising above the trees, and somehow you’ll know, although you may not know how, since you’ve never been here before, that you need to go deeper into the woods, that you need to go away from the smoke, away from the sound of any human activity, because what awaits you in the woods can’t be any worse than what’s behind you.
And when you’ve walked far enough, you’ll suddenly find yourself in a labyrinth, where all the walls are made of towering ice, and where the smell of death lingers in the air, and at the center of the labyrinth you’ll find Ginsberg, sitting on the ground, legs folded, elbows resting on his knees, head in his hands.
And if you approach, he’ll finally look up and speak. “I can’t find my way out.”
no subject
He approaches the other man carefully, tucking his phaser away. "Ginsberg? Why are you not looking for a way out?"
no subject
"Because I look for a way out every time I'm here. And I get lost every single time."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Re: Michael Ginsberg || Nightmare
The ice is new, though he's not bothered by the smell of death. When he spots Ginsberg he walks over to him and crouches down. His eyes are sunglass free here so its easy to see the silver irises. Which probably aren't comforting.
"It's a bit of a nasty maze, I'll give you that."
no subject
"I've never found the way out of it," he says, mostly in agreement to Theo's statement. He doesn't even seem to notice the silver irises of Theo's eyes, but then, he's not looking too hard. He just drops his head back into his hands as soon as he's spoken, like he's exhausted.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Lara Croft | Nightmare
She rode in the truck for a bit, then decided to walk, and is walking now, as the fog settles, separating the members of the party and opening into... a jungle?
For anyone who follows this nightmare, they will find themselves in a tropical jungle with a temple complex in the distance. There are animal noises and rustling in the branches, but nothing can be seen. They will be drawn toward the temple and there find a frantic girl of about six or seven, hair in long, dark pigtails and wearing a tattered party dress, looking for something on the ground.]
no subject
The eighteen year-old approaches her quietly, tucking his phaser away and doing his level best to appear as unintimidating as possible (which isn't that hard, as Chekov is not a terribly intimidating person). When he's close enough to speak to her without raising his voice, he asks, "What are you looking for, miss?"
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
so sorry this has taken so long to get through...
I don't mind if you don't!
Bless you! I don't mind at all!
Excellent!
Whoo-hoo!
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Sorry for delay. RL still hammering away at me...
It's okay! Sorry to hear it, though.
Thank you. Now, if only the insanity can leave me alone for two whole seconds...