Tristero (
el_desheredado) wrote in
tampered2013-10-27 09:28 am
Must Be the Season of the Witch
When; October 27th - October 30th
Rating; PG and up--please be careful and tag your character's nightmare visions if necessary!
Characters; Members of the Anonymous Movement, volunteer residents of the City, and YOU!
Summary;
The Anonymous Movement has identified the source of the extra trouble in the City this month--as if the curses weren't enough, right? Beings that they're calling "witches" have torn a portal into the City and are using magic to stir up the fear, anxiety, and negative emotions on which they feed.
Concerned for the well-being of the Cityzens and knowing that they'll all likely end up either mad or dead if this isn't stopped, the Anonymous Movement has decided to take the witches head on. They're marching up the mountain, armed with salt, blue beads, witch hazel, and other traditional witch-repellents, along with more conventional weapons.
But the witches aren't going to go without a fight. And they have their magic on their side...
Notes; Want to join in? If your character joined in the ad hoc volunteer witch-hunting army, feel free to start a thread for your character's nightmare vision or toss your character. Mingle threads are also welcomed!
Please see this post for more information but know that making a final sacrifice is optional.
We'll be making another post on the 30th to wrap up the plot and tie up some loose ends, but backdating is always awesome.
Log; It's a foggy morning when everyone assembles in Misery Square. It was short notice, perhaps. But there seems to be a decent number assembled for it.
A girl with curly black hair passes through the crowd. She's carrying a basket and she passes small objects to those assembled: a sprig of witch hazel, a packet of salt, a string of blue beads, a sprig of rowan, iron nails... There are other weapons to be had too, if they're needed.
There's little to be said because so little is known. But members of the Anonymous Movement speak, briefly and perhaps a little quietly under that strange weather, about how little is known but now necessary it is to make a way--by foot or by force--up to that cottage. They admit that it will be difficult and that much is unknown, but that they will do all they can to be sure everyone makes it. It's an explanation less than a rallying of the troops.
The battered trucks are there again, for those who wish to ride in them. This is hardly a splendid morning out. Trees, some bearing colorful autumn leaves and some nearly stripped bare, loom out of the fog as they proceed up the mountain. Boulders hunch and branches reach--like witches themselves, perhaps.
They drive as far as they can. After that, it must be by foot.
It's a rough path--tumbled boulders, gnarled trees, and the undergrowth has yet to die back completely, to say nothing of the fog. But there are hands enough to catch someone who stumbles or to pull someone over a fallen stone.
They pass into a clearing. The fog is thicker here, though the sun makes an effort to burn through the clouds.
It isn't long thereafter that the first screams start...
Rating; PG and up--please be careful and tag your character's nightmare visions if necessary!
Characters; Members of the Anonymous Movement, volunteer residents of the City, and YOU!
Summary;
The Anonymous Movement has identified the source of the extra trouble in the City this month--as if the curses weren't enough, right? Beings that they're calling "witches" have torn a portal into the City and are using magic to stir up the fear, anxiety, and negative emotions on which they feed.
Concerned for the well-being of the Cityzens and knowing that they'll all likely end up either mad or dead if this isn't stopped, the Anonymous Movement has decided to take the witches head on. They're marching up the mountain, armed with salt, blue beads, witch hazel, and other traditional witch-repellents, along with more conventional weapons.
But the witches aren't going to go without a fight. And they have their magic on their side...
Notes; Want to join in? If your character joined in the ad hoc volunteer witch-hunting army, feel free to start a thread for your character's nightmare vision or toss your character. Mingle threads are also welcomed!
Please see this post for more information but know that making a final sacrifice is optional.
We'll be making another post on the 30th to wrap up the plot and tie up some loose ends, but backdating is always awesome.
Log; It's a foggy morning when everyone assembles in Misery Square. It was short notice, perhaps. But there seems to be a decent number assembled for it.
A girl with curly black hair passes through the crowd. She's carrying a basket and she passes small objects to those assembled: a sprig of witch hazel, a packet of salt, a string of blue beads, a sprig of rowan, iron nails... There are other weapons to be had too, if they're needed.
There's little to be said because so little is known. But members of the Anonymous Movement speak, briefly and perhaps a little quietly under that strange weather, about how little is known but now necessary it is to make a way--by foot or by force--up to that cottage. They admit that it will be difficult and that much is unknown, but that they will do all they can to be sure everyone makes it. It's an explanation less than a rallying of the troops.
The battered trucks are there again, for those who wish to ride in them. This is hardly a splendid morning out. Trees, some bearing colorful autumn leaves and some nearly stripped bare, loom out of the fog as they proceed up the mountain. Boulders hunch and branches reach--like witches themselves, perhaps.
They drive as far as they can. After that, it must be by foot.
It's a rough path--tumbled boulders, gnarled trees, and the undergrowth has yet to die back completely, to say nothing of the fog. But there are hands enough to catch someone who stumbles or to pull someone over a fallen stone.
They pass into a clearing. The fog is thicker here, though the sun makes an effort to burn through the clouds.
It isn't long thereafter that the first screams start...

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Theo's never been much for apathy. And he really wants to get out of here.
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Because he has to see whether it's possible for someone else to do it before he tries. Normally, he's not reserved like that, not unsure, but this dream has him all turned around and confused, not quite capable of handling making the first move.
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He rolls his shoulders and cracks his arms out. "This'll be just like high school."
Studying the wall briefly, Theo reaches up and grabs some hand holds. Ice, he knows, isn't as smooth as people think it is. There are ways to climb. It's slow and slippery, but he does climb.
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"You think I could make it up there, too?"
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"Why not? The quicker you get up here, the quicker we can get out."
Sometimes the way to solve problems is to have someone else help you think outside the box, so he shouldn't feel too bad.
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And, very tentatively, as though afraid something's going to go wrong at any moment -- and in this dream, it could, which is why he's moving so slowly, like the smallest motion could cause a chain reaction of terrible things to happen -- he looks for handholds on the ice wall, and, cautiously, begins to climb.
It's obvious why he failed gym. He has absolutely no coordination when it comes to this kind of thing, and more than once, he slips, nearly losing his grip. The walls aren't particularly high, but it seems to take him an eternity to get even halfway up.
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"You're like a twitchy frog climbing."
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"I told you I failed gym, what'd you expect?"
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Theo's a bit strung out and weird right now. Don't mind him. He looks around from the top trying to get a feel for the landscape now.
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"I always am stuck on the bottom in the other dreams."
He, too, casts his eyes around him nervously, trying to see what's beyond the labyrinth, but the view isn't reassuring. It's a desolate landscape: half-burnt woods on one side, the woods they're in right now, and beyond that, dust and rocks and what looks suspiciously like piles of ash. He sighs.
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Theo is in favor of the half-burnt woods, but it's Ginsberg's dream, so.
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Frankly, neither option feels safe, and neither appeals to him, but he has to pick one, he knows, so he very tentatively points to the woods. "Deeper into the woods, maybe. Maybe we'll be able to get through them somehow. I've never seen what's on the other side."
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Theo has standards of evil woods.
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It's a desperate attempt at affecting normalcy, but the more he pretends to believe it'll all work out, the better chance it has of actually working out, right?
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"I have a rather broad range of what is normal. So, we'll see."
He stands up on the wall, wobbling only a little.
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Well, yes, it does seem a little... rash is probably the word he was going to use, followed shortly by stupid, but how else are they supposed to get out of the labyrinth? Clearly, taking chances has been working out so far.
"It's different every time. I can't predict what'll be out there."
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"As long as it's not fan girls, we'll be fine."
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Certainly not for him. For Theo, maybe, although that doesn't make a whole lot of sense, either, at least in his mind. On the other hand, these dreams don't make a whole lot of sense, so maybe there's something he's missed.
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He starts to walk carefully in the direction of the woods, taking the lead now that Ginsberg has made the decision.
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"I've never gotten out of this dream alive. But it kinda feels like if we die in this dream, we die in real life, so I'm really hoping to change my luck on that one."
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He's being reassuring. Hopefully this works.
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He thinks that's how dreams work. And maybe he's just babbling to keep himself distracted as they walk further into the woods, and it slowly starts to grow darker around them.
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He looks around and despite his bad ass boast, the woods do make him a little bit nervous. The Clutching Grove really is just hovering in his mind and that's not nice business.
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At least Theo's saying things that're keeping him distracted, which means he manages to keep himself walking forward somehow, even though things are growing darker and gloomier by the second, and the air feels almost heavy with the presence of... something. He can't quite tell what it is, what could be out there, but whatever it is is unpleasant, he knows that much. It always has been.
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Theo notices it too, and puts his hands in his pockets as he walks.
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